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DCC
2002
IEEE
14 years 4 months ago
Image Compression using an Efficient Edge Cartoon + Texture Model
Wavelet-based image coders optimally represent smooth regions and isolated point singularities. However, wavelet coders are less adept at representing perceptually important edge ...
Michael B. Wakin, Justin K. Romberg, Hyeokho Choi,...
ICIP
2006
IEEE
14 years 6 months ago
Variational Textured Image Decomposition with Improved Edge Segregation
Image decomposition consists of splitting an image into two or more components. One component is piecewise smooth and models object shapes. Another component consists of the textu...
Reza Shahidi, Cecilia Moloney
PCM
2005
Springer
166views Multimedia» more  PCM 2005»
13 years 10 months ago
Creative Cartoon Face Synthesis System for Mobile Entertainment
Abstract. This paper presents a prototype system, which synthesizes entertainment-oriented cartoon face and translates text message to multimedia animation in mobile phone. While a...
Junfa Liu, Yiqiang Chen, Wen Gao, Rong Fu, Renqin ...
SIAMIS
2010
156views more  SIAMIS 2010»
12 years 11 months ago
Learning the Morphological Diversity
This article proposes a new method for image separation into a linear combination of morphological components. Sparsity in fixed dictionaries is used to extract the cartoon and osc...
Gabriel Peyré, Jalal Fadili, Jean-Luc Starc...
ICPR
2004
IEEE
14 years 5 months ago
BTF Image Space Utmost Compression and Modelling Method
The bidirectional texture function (BTF) describes texture appearance variations due to varying illumination and viewing conditions. This function is acquired by large number of m...
Jirí Filip, Michael Arnold, Michal Haindl