—In this work we propose a dynamic-texture-based approach to the recognition of facial Action Units (AUs, atomic facial gestures) and their temporal models (i.e., sequences of te...
In this paper we propose a new method for the simultaneous segmentation and 3D reconstruction of interest point based articulated motion. We decompose a set of point tracks into r...
The recent advanced representation for realistic real-world materials in virtual reality applications is the Bidirectional Texture Function (BTF) which describes rough texture app...
Abstract. Hard decisions constitute the major problem in digital watermarking applications, especially when content adaptive embedding methods are used. Soft-decision decoding, on ...
This paper presents a system for generating dynamic narratives from videos. These narratives are characterized for being compact, coherent and interactive, as inspired by principl...