In this paper we propose a method which can morph a high free virtual viewpoint image keeping the epipolar geometry relations based on View Morphing technique. It is works just by...
Local appearance models in the neighborhood of salient image features, together with local and/or global geometric constraints, serve as the basis for several recent and effective...
This paper presents a new approach for virtual view synthesis that does not require any information of scene geometry. Our approach first generates multiple virtual views at the s...
Image-space simplifications have been used to accelerate the calculation of computer graphic images since the dawn of visual simulation. Texture mapping has been used to provide a...
Acquiring and representing the 4D space of rays in the world (the light field) is important for many computer vision and graphics applications. Yet, light field acquisition is c...