In image based rendering (IBR), a 3D scene is recorded through a set of photos, and a novel view is rendered by assembling data from the photo set. Compression is essential to red...
We present a novel algorithm for simultaneous visual hull reconstruction and rendering by exploiting off-theshelf graphics hardware. The reconstruction is accomplished by projecti...
In this paper we propose a 3D reconstruction algorithm by combining shape from silhouette with stereo. Visual hull of the object is first derived from multi-view silhouette image...
In this paper, we present a technique for rendering displacement mapped geometry using current graphics hardware. Our method renders a displacement by slicing through the enclosin...
This paper addresses the problem of lip segmentation in color space, which is a crucial issue to the success of a lip-reading system. We present a new segmentation approach to lip ...