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» Image-based visual hulls
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ICIP
2009
IEEE
14 years 6 months ago
Parallel High Resolution Real-time Visual Hull On Gpu
In this paper we present an efficient high resolution Image Based Visual Hull (IBVH) algorithm that entirely runs in real-time on a single consumer graphics card. The target appli...
GRAPHICSINTERFACE
2004
13 years 6 months ago
A Hybrid Hardware-Accelerated Algorithm for High Quality Rendering of Visual Hulls
In this paper, a novel hybrid algorithm is presented for the fast construction and high-quality rendering of visual hulls. We combine the strengths of two complementary hardware-a...
Ming Li, Marcus A. Magnor, Hans-Peter Seidel
MVA
2000
143views Computer Vision» more  MVA 2000»
13 years 6 months ago
Finding Minimal Photo Hull for Image-Based Rendering by Carving Space with Progressively Stricter Consistent Criterion
We propose the concept of the minimal photo hull which can produce the most consistent photographs among all of the photo hulls. In addition, it is also one of the optimal shapes ...
Chang-Ming Tsai, Chu-Song Chen
GRAPHICSINTERFACE
2001
13 years 6 months ago
Hardware Accelerated Displacement Mapping for Image Based Rendering
In this paper, we present a technique for rendering displacement mapped geometry using current graphics hardware. Our method renders a displacement by slicing through the enclosin...
Jan Kautz, Hans-Peter Seidel
CGF
2008
130views more  CGF 2008»
13 years 5 months ago
Reduced Depth and Visual Hulls of Complex 3D Scenes
Depth and visual hulls are useful for quick reconstruction and rendering of a 3D object based on a number of reference views. However, for many scenes, especially multi-object, th...
Alexander Bogomjakov, Craig Gotsman