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» Impact of large displays on virtual reality task performance
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APGV
2006
ACM
140views Visualization» more  APGV 2006»
13 years 11 months ago
Large displays enhance spatial knowledge of a virtual environment
Previous research has found performance for several egocentric tasks to be superior on physically large displays relative to smaller ones, even when visual angle is held constant....
Jonathan Z. Bakdash, Jason S. Augustyn, Dennis Pro...
VR
1993
IEEE
128views Virtual Reality» more  VR 1993»
13 years 9 months ago
An Interactive Graphics Display Architecture
In recent times Virtual Reality has become a growing area within computer graphics with many and varied applications. Many systems suffer from inadequate performance resulting in ...
Matthew Regan, Ronald Pose
VR
2007
IEEE
136views Virtual Reality» more  VR 2007»
13 years 11 months ago
Effects of Interaction-Display Offset on User Performance in Surround Screen Virtual Environments
We present a study exploring the effect of positional offset between the user’s interaction and display frame-of-reference in a surroundscreen virtual environment (SSVE). In our...
Dmitri K. Lemmerman, Joseph J. LaViola Jr.
VRST
2006
ACM
13 years 11 months ago
Media productions for a dome display system
As the interest of the public for new forms of media grows, museums and theme parks select real time Virtual Reality productions as their presentation medium. Based on threedimens...
Athanasios Gaitatzes, Georgios Papaioannou, Dimitr...
CHI
2007
ACM
14 years 5 months ago
Move to improve: promoting physical navigation to increase user performance with large displays
In navigating large information spaces, previous work indicates potential advantages of physical navigation (moving eyes, head, body) over virtual navigation (zooming, panning, fl...
Robert Ball, Chris North, Doug A. Bowman