: The Game of Life cellular automaton is a classical example of a massively parallel collision-based computing device. The automaton exhibits mobile patterns, gliders, and generato...
We present Energy Life a system utilizing wireless sensors, mobile and ambient interfaces that turn energy consumers into active players. Energy Life participants play through dif...
In Twenty Problems in the Theory of Cellular Automata, Stephen Wolfram asks “how common computational universality and undecidability [are] in cellular automata.” This papers p...
The main objective of design methodology of a controller for forecasting cardiac arrest using fuzzy logic approach is to provide the prediction of period of life time for the pati...
We address a problem of updating XML documents having their XML schema described by a Document Type Definition (DTD) without breaking their validity. We present a way how to expre...