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JACIII
2008
88views more  JACIII 2008»
13 years 5 months ago
Implementation of a Real-Time FPGA-Based Intelligent Parallel Parking System
Mohamed Slim Masmoudi, Willie Tsui, Insop Song, Fa...
PAAMS
2010
Springer
13 years 3 months ago
A GPU-Based Multi-agent System for Real-Time Simulations
The huge number of cores existing in current Graphics Processor Units (GPUs) provides these devices with computing capabilities that can be exploited by distributed applications. I...
Guillermo Vigueras, Juan M. Orduña, Miguel ...
ICA3PP
2007
Springer
13 years 11 months ago
AnyServer: Ubiquitous Real-Time Multimedia Communication System
Ubiquitous communications require wireless networking and infrastructure network support. The first step is to look at how the different available technologies will integrate and w...
Weijia Jia
MM
2000
ACM
217views Multimedia» more  MM 2000»
13 years 9 months ago
Design and implementation of the parallel multimedia file system based on message distribution
The two-layered distributed clustered server architecture consisting of a control server and a group of storage servers has been widely used to support multimedia file systems. Wi...
Seung-Ho Park, Si-Yong Park, Gwang Moon Kim, Ki-Do...
ICPP
1999
IEEE
13 years 9 months ago
A Bandwidth-Efficient Implementation of Mesh with Multiple Broadcasting
This paper presents a mesh with virtual buses as the bandwidth-efficient implementation of the mesh with multiple broadcasting on which many computational problems can be solved w...
Jong Hyuk Choi, Bong Wan Kim, Kyu Ho Park, Kwang-I...