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» Implementation of a service platform for online games
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NETGAMES
2004
ACM
13 years 10 months ago
Implementation of a service platform for online games
Large-scale multiplayer online games require considerable investment in hosting infrastructures. However, the difficulty of predicting the success of a new title makes investing ...
Anees Shaikh, Sambit Sahu, Marcel-Catalin Rosu, Mi...
NETGAMES
2005
ACM
13 years 10 months ago
FreeRank: implementing independent ranking service for multiplayer online games
Ranking is necessary for multiplayer online games to provide players with self-complacence and reference for choosing game counterparts. Most existing ranking solutions are tightl...
Li Tang, Jun Li, Jin Zhou, Zhizhi Zhou, Hao Wang, ...
IADIS
2004
13 years 5 months ago
Business Environment Change and Service Platform Architecture Interconnection
There has been research on the areas of on-line and mobile service domains both in the business research discipline and the technology discipline. Some of the research has concent...
Kimmo Palletvuori
SP
2006
IEEE
169views Security Privacy» more  SP 2006»
13 years 10 months ago
A Safety-Oriented Platform for Web Applications
The Web browser has become the dominant interface to a broad range of applications, including online banking, Web-based email, digital media delivery, gaming, and ecommerce servic...
Richard S. Cox, Steven D. Gribble, Henry M. Levy, ...
CHI
2004
ACM
14 years 4 months ago
Social learning through gaming
This position paper describes the implementation and initial findings of a game called Personal Investigator (PI). PI is an online 3D detective game that implements a model of Bri...
Elaine M. Raybourn, Annika Wærn