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» Implementation of a service platform for online games
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WD
2010
13 years 3 months ago
QoE estimation of a location-based mobile game using on-body sensors and QoS-related data
The scope of this paper is the interdisciplinary measurement and modeling methodology of Quality of Experience (QoE) when playing a mobile location-based massively multiplayer onli...
Adrian Juan Verdejo, Katrien De Moor, Istvan Ketyk...
DAGSTUHL
2003
13 years 7 months ago
A DSL Paradigm for Domains of Services: A Study of Communication Services
The domain of services for mobile communication terminals has long become a fast-moving target. Indeed, this domain has been affected by a continuous stream of technological advan...
Charles Consel, Laurent Réveillère
EDBT
2008
ACM
161views Database» more  EDBT 2008»
14 years 5 months ago
The TELAR mobile mashup platform for Nokia internet tablets
With the Web 2.0 trend and its participation of end-users more and more data and information services are online accessible, such as web sites, Wikis, or web services. The integra...
Andreas Brodt, Daniela Nicklas
WWW
2004
ACM
14 years 6 months ago
Towards context-aware adaptable web services
In this paper, we present a context framework that facilitates the development and deployment of context-aware adaptable Web services. Web services are provided with context infor...
Markus Keidl, Alfons Kemper
ICMI
2009
Springer
106views Biometrics» more  ICMI 2009»
14 years 4 days ago
Towards adapting fantasy, curiosity and challenge in multimodal dialogue systems for preschoolers
We investigate how fantasy, curiosity and challenge contribute to the user experience in multimodal dialogue computer games for preschool children. For this purpose, an on-line mu...
Theofanis Kannetis, Alexandros Potamianos