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» Implementation of float-float operators on graphics hardware
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CORR
2006
Springer
75views Education» more  CORR 2006»
13 years 4 months ago
Implementation of float-float operators on graphics hardware
Guillaume Da Graça, David Defour
USS
2008
13 years 7 months ago
Practical Symmetric Key Cryptography on Modern Graphics Hardware
Graphics processors are continuing their trend of vastly outperforming CPUs while becoming more general purpose. The latest generation of graphics processors have introduced the a...
Owen Harrison, John Waldron
ICNC
2005
Springer
13 years 10 months ago
Parallel Genetic Algorithms on Programmable Graphics Hardware
Abstract. Parallel genetic algorithms are usually implemented on parallel machines or distributed systems. This paper describes how finegrained parallel genetic algorithms can be ...
Qizhi Yu, Chongcheng Chen, Zhigeng Pan
ICMCS
2006
IEEE
113views Multimedia» more  ICMCS 2006»
13 years 10 months ago
Motion Estimation for H.264/AVC using Programmable Graphics Hardware
We present an efficient implementation of motion estimation (ME) for H.264/AVC using programmable graphics hardware. The cost function for ME in H.264/AVC depends on the motion v...
Chi-Wang Ho, Oscar C. Au, S.-H. Gary Chan, Shu-Kei...
EGH
2010
Springer
13 years 2 months ago
Hardware implementation of micropolygon rasterization with motion and defocus blur
Current GPUs rasterize micropolygons (polygons approximately one pixel in size) inefficiently. Additionally, they do not natively support triangle rasterization with jittered samp...
J. S. Brunhaver, Kayvon Fatahalian, Pat Hanrahan