Sciweavers

22 search results - page 4 / 5
» Implementing Planar Motion Tracking Algorithms on CMOS FPGA ...
Sort
View
ICCV
2001
IEEE
14 years 7 months ago
Real-Time Tracking of Highly Articulated Structures in the Presence of Noisy Measurements
This paper presents a novel approach for model-based realtime tracking of highly articulated structures such as humans. This approach is based on an algorithm which efficiently pr...
Tom Drummond, Roberto Cipolla
VCIP
2000
196views Communications» more  VCIP 2000»
13 years 6 months ago
MIME: a gesture-driven computer interface
MIME (Mime Is Manual Expression) is a computationally efficient computer vision system for recognizing hand gestures. The system is intended to replace the mouse interface on a st...
Daniel Heckenberg, Brian Lovell
AUIC
2005
IEEE
13 years 10 months ago
Hand Tracking For Low Powered Mobile AR User Interfaces
Mobile augmented reality systems use general purpose computing hardware to perform tasks such as rendering computer graphics, providing video overlay, and performing vision tracki...
Ross Smith, Wayne Piekarski, Grant B. Wigley
MM
2004
ACM
277views Multimedia» more  MM 2004»
13 years 10 months ago
Avatar-mediated face tracking and lip reading for human computer interaction
Advanced human computer interaction requires automatic reading of human face in order to make the computer interact with human in the same way as human-to-human communication. We ...
Xiaozhou Wei, Lijun Yin, Zhiwei Zhu, Qiang Ji

Source Code
1511views
15 years 4 months ago
VXL - The Vision-something-Libraries
VXL is a collection of C++ libraries designed for computer vision research and implementation. VXL is written in ANSI/ISO C++ and is designed to be portable over many platforms. Th...