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» Implementing an embedded GPU language by combining translati...
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SAC
2006
ACM
13 years 10 months ago
Implementing an embedded GPU language by combining translation and generation
Dynamic languages typically allow programs to be written y high level of abstraction. But their dynamic nature makes it very hard to compile such languages, meaning that a price h...
Calle Lejdfors, Lennart Ohlsson
CAINE
2003
13 years 5 months ago
Optimized Implementation of Distributed Real-Time Embedded Systems Mixing Control and Data Processing
Most distributed real-time embedded systems are specified combining state diagram and data flow languages. This leads to several real-time codes which together do not necessaril...
Nicolas Pernet, Yves Sorel
DASIP
2010
12 years 11 months ago
Automated generation of an efficient MPEG-4 Reconfigurable Video Coding decoder implementation
This paper proposes an automatic design flow from userfriendly design to efficient implementation of video processing systems. This design flow starts with the use of coarsegrain ...
Ruirui Gu, Jonathan Piat, Mickaël Raulet, J&o...
IPPS
1999
IEEE
13 years 8 months ago
Implementing a Non-Strict Functional Programming Language on a Threaded Architecture
Abstract. The combination of a language with ne-grain implicit parallelism and a data ow evaluation scheme is suitable for high-level programming on massively parallel architectur...
Shigeru Kusakabe, Kentaro Inenaga, Makoto Amamiya,...
RTAS
2003
IEEE
13 years 9 months ago
Modular Code Generation from Hybrid Automata based on Data Dependency
Model-based automatic code generation is a process of converting abstract models into concrete implementations in the form of a program written in a high-level programming languag...
Jesung Kim, Insup Lee