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MICCAI
2005
Springer
14 years 7 months ago
Random Walks for Interactive Organ Segmentation in Two and Three Dimensions: Implementation and Validation
A new approach to interactive segmentation based on random walks was recently introduced that shows promise for allowing physicians more flexibility to segment arbitrary objects in...
Leo Grady, Thomas Schiwietz, Shmuel Aharon, Rü...
VC
2008
100views more  VC 2008»
13 years 4 months ago
GPU-based rendering for deformable translucent objects
Abstract In this paper we introduce an approximate image-space approach for real-time rendering of deformable translucent models by flattening the geometry and lighting information...
Yi Gong, Wei Chen, Long Zhang, Yun Zeng, Qunsheng ...
CMPB
2010
152views more  CMPB 2010»
13 years 6 months ago
Fast free-form deformation using graphics processing units
A large number of algorithms have been developed to perform non-rigid registration and it is a tool commonly used in medical image analysis. The FreeForm Deformation algorithm is ...
Marc Modat, Gerard R. Ridgway, Zeike A. Taylor, Ma...
ASPLOS
2010
ACM
14 years 1 months ago
Accelerating the local outlier factor algorithm on a GPU for intrusion detection systems
The Local Outlier Factor (LOF) is a very powerful anomaly detection method available in machine learning and classification. The algorithm defines the notion of local outlier in...
Malak Alshawabkeh, Byunghyun Jang, David R. Kaeli
VMV
2003
163views Visualization» more  VMV 2003»
13 years 7 months ago
Real-Time Volumetric Intersections of Deforming Objects
We present a new algorithm for the computation of volumetric intersections of geometrically complex objects, which can be used for the efficient detection of collisions. Our appr...
Bruno Heidelberger, Matthias Teschner, Markus H. G...