Abstract. This paper introduces a new approach for volumetric visual hull reconstruction, using a voxel grid that focuses on the moving target object. This grid is continuously upd...
This paper presents an online system which is capable of reconstructing and rendering dynamic objects in real scenes. We reconstruct visual hulls of the objects by using a shape-f...
In this article we present a visualisation algorithm based on image warping. A source data for the algorithm is a set of images with colour and depth information rendered for the ...
Interactive rendering of large data sets requires fast algorithms and rapid hardware acceleration. Both can be improved, but none of this ensures interactive response times. If a ...
Continuing improvements in CPU and GPU performances as well as increasing multi-core processor and cluster-based parallelism demand for flexible and scalable parallel rendering sol...