The paper iterates on the observation made independently by several groups of authors that building subdivision schemes out of simple, very local and geometrically invariant avera...
In this paper a class of subdivision schemes generalizing the algorithm of Loop is presented. The stencils have the same support as those from the algorithm of Loop, but allow a v...
We propose a wavelet based local subdivision of 3-D surfaces, which can be effectively applied to a mesh with complex and high curvature faces. The proposed approach is an extensi...
We introduce an indexing scheme for the vertices of semi-regular meshes, based on interleaving quadtrees rooted on the edges of the base mesh. Using this indexing scheme we develo...
Recent years have witnessed dramatic growth in the use of subdivision schemes for graphical modeling and animation, especially for the representation of smooth, oftentimes complex...