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EWSN
2007
Springer
14 years 5 months ago
An Energy-Efficient K-Hop Clustering Framework for Wireless Sensor Networks
Many applications in wireless sensor networks (WSNs) benefit significantly from organizing nodes into groups, called clusters, because data aggregation and data filtering applied i...
Quanbin Chen, Jian Ma, Yanmin Zhu, Dian Zhang, Lio...
SECON
2007
IEEE
14 years 10 days ago
A Framework for Resilient Online Coverage in Sensor Networks
—We consider surveillance applications in which sensors are deployed in large numbers to improve coverage fidelity. Previous research has studied how to select active sensor cov...
Ossama Younis, Marwan Krunz, Srinivasan Ramasubram...
ICDCS
2007
IEEE
14 years 11 days ago
Protocol Design and Optimization for Delay/Fault-Tolerant Mobile Sensor Networks
While extensive studies have been carried out in the past several years for many sensor applications, they cannot be applied to the network with extremely low and intermittent con...
Yu Wang, Hongyi Wu, Feng Lin, Nian-Feng Tzeng
JSAC
2010
214views more  JSAC 2010»
13 years 4 months ago
IEEE 802.15.5 WPAN mesh standard-low rate part: Meshing the wireless sensor networks
—This paper introduces a new IEEE standard, IEEE 802.15.5,which provides mesh capability for wireless personal area network (WPAN) devices. The standard provides an architectural...
Myung J. Lee, Rui Zhang, Jianliang Zheng, Gahng-Se...
NETGAMES
2004
ACM
13 years 11 months ago
Accuracy in dead-reckoning based distributed multi-player games
Distributed multi-player games use dead reckoning vectors to intimate other (at a distance) participating players about the movement of any entity by a controlling player. The dea...
Sudhir Aggarwal, Hemant Banavar, Amit Khandelwal, ...