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ROBOCUP
2000
Springer
130views Robotics» more  ROBOCUP 2000»
13 years 7 months ago
Improvement Continuous Valued Q-learning and Its Application to Vision Guided Behavior Acquisition
Q-learning, a most widely used reinforcement learning method, normally needs well-defined quantized state and action spaces to converge. This makes it difficult to be applied to re...
Yasutake Takahashi, Masanori Takeda, Minoru Asada
APGV
2004
ACM
176views Visualization» more  APGV 2004»
13 years 9 months ago
Towards perceptually realistic talking heads: models, methods and McGurk
Motivated by the need for an informative, unbiased and quantitative perceptual method for the development and evaluation of a talking head we are developing, we propose a new test...
Darren Cosker, Susan Paddock, A. David Marshall, P...