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» Improving Stereo Performance in Regions of Low Texture
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CVPR
2010
IEEE
14 years 24 days ago
Piecewise Planar and Non-Planar Stereo for Urban Scene Reconstruction
Piecewise planar models for stereo have recently become popular for modeling indoor and urban outdoor scenes. The strong planarity assumption overcomes the challenges presented by...
David Gallup, Jan-Michael Frahm, Marc Pollefeys
VISUALIZATION
2002
IEEE
13 years 10 months ago
Seamster: Inconspicuous Low-Distortion Texture Seam Layout
Surface texturing aids the visualization of polygonal meshes by providing additional surface orientation cues and feature annotations. Such texturing is usually implemented via te...
Alla Sheffer, John C. Hart
ICCV
1999
IEEE
13 years 9 months ago
Geodesic Active Regions for Supervised Texture Segmentation
This paper presents a novel variational method for supervised texture segmentation. The textured feature space is generated by filtering the given textured images using isotropic ...
Nikos Paragios, Rachid Deriche
ACCV
2007
Springer
13 years 9 months ago
Efficient Texture Representation Using Multi-scale Regions
Abstract. This paper introduces an efficient way of representing textures using connected regions which are formed by coherent multi-scale over-segmentations. We show that the rece...
Horst Wildenauer, Branislav Micusík, Markus...
VCIP
2003
238views Communications» more  VCIP 2003»
13 years 6 months ago
Texture segmentation based on features in wavelet domain for image retrieval
Texture is a fundamental feature which provides significant information for image classification, and is an important content used in content-based image retrieval (CBIR) system. ...
Ying Liu, Si Wu, Xiaofang Zhou