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» Improving Stereo Performance in Regions of Low Texture
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ICCV
2001
IEEE
14 years 8 months ago
Performance Evaluation of Stereo for Tele-presence
In an immersive tele-presence environment a 3D remote real scene is projected from the viewpoint of the local user. This 3D world is acquired through stereo reconstruction at the ...
Jane Mulligan, Volkan Isler, Konstantinos Daniilid...
ICASSP
2007
IEEE
13 years 6 months ago
Multiscale Color-Texture Image Segmentation with Adaptive Region Merging
Anovelmultiscaleimagesegmentationalgorithmispresented, which is based on the dominant color and homogeneous texture features (HTF) that are adopted in the MPEG-7 standard. These f...
Tao Wan, Nishan Canagarajah, Alin Achim
CVPR
2000
IEEE
14 years 8 months ago
Variable Albedo Surface Reconstruction from Stereo and Shape from Shading
We presen t a multiview method for the computation of object shape and re ectance characteristics based on the integration of shape from shading (SFS) and stereo, for nonconstan t...
Dimitris Samaras, Dimitris N. Metaxas, Pascal Fua,...
CVPR
2008
IEEE
14 years 8 months ago
Fusion of time-of-flight depth and stereo for high accuracy depth maps
Time-of-flight range sensors have error characteristics which are complementary to passive stereo. They provide real time depth estimates in conditions where passive stereo does n...
Jiejie Zhu, Liang Wang, Ruigang Yang, James Davis
TIP
2008
269views more  TIP 2008»
13 years 6 months ago
An Example-Based Face Hallucination Method for Single-Frame, Low-Resolution Facial Images
This paper proposes a face hallucination method for the reconstruction of high-resolution facial images from single-frame, low-resolution facial images. The proposed method has bee...
Jeong-Seon Park, Seong-Whan Lee