We study the problem of improving the user perceived quality of online games in which multiple players form a game session and exchange game-state updates over an overlay network....
As more games of a wider variety of genres move online to provide multiplayer experiences to their players, there is an increasing need to improve the quality of service delivered...
— Quality of Internet audio is highly sensitive to packet loss caused by congestion in the links. Packet loss for audio is normally rectified by adding redundancy using Forward ...
Integration of multiple heterogeneous data sources continues to be a critical problem for many application domains and a challenge for researchers world-wide. With the increasing ...
Multicast is a fundamental routing service in wireless mesh networks (WMNs) due to its many potential applications such as video conferencing, online games, and webcast. Recently,...
Dimitrios Koutsonikolas, Saumitra M. Das, Y. Charl...