— The paper is concerned with a novel adaptive game server protocol optimization to combat network latencies in the case of heterogeneous network environment. In this way, game p...
Massive multiplayer online games (MMOGs) are today the driving factor for the development of distributed interactive applications, and they are increasing in size and complexity. ...
In this paper we investigate how “self-awareness'', through on-line self-monitoring and measurement, coupled with intelligent adaptive behaviour in response to observe...
In set-system auctions, there are several overlapping teams of agents, and a task that can be completed by any of these teams. The auctioneer's goal is to hire a team and pay...
Edith Elkind, Leslie Ann Goldberg, Paul W. Goldber...
We present a novel single source peer-to-peer multicast architecture called GridMedia which mainly consists of 1) multi-sender based overlay multicast protocol (MSOMP) and 2) mult...
Meng Zhang, Yun Tang, Li Zhao, Jian-Guang Luo, Shi...