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» Improving quality of service in videogames
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ACMACE
2005
ACM
13 years 11 months ago
Improving quality of service in videogames
Inmaculada García, Ramón Mollá...
CGI
2004
IEEE
13 years 9 months ago
From Continuous to Discrete Games
Computer games follow a scheme of continuous simulation, coupling the rendering phase and the simulation phase. That way of operation has disadvantages that can be avoided using a...
Inmaculada García, Ramón Mollá...
WWW
2007
ACM
14 years 6 months ago
Learning ontologies to improve the quality of automatic web service matching
This paper presents a novel technique that significantly improves the quality of semantic Web service matching by (1) automatically generating ontologies based on Web service desc...
Hui Guo, Anca Ivan, Rama Akkiraju, Richard Goodwin
DIGRA
2005
Springer
13 years 11 months ago
Bringing New HOPE to Networked Games: Using Optimistic Execution to Improve Quality of Service
As more games of a wider variety of genres move online to provide multiplayer experiences to their players, there is an increasing need to improve the quality of service delivered...
Michael Katchabaw, Ryan Hanna
DEXAW
2004
IEEE
100views Database» more  DEXAW 2004»
13 years 9 months ago
A Care Communication Service System for Improving Inpatients Quality of Life
In this research, we investigated the everyday life of inpatients in a hospital. We found that family members want to meet with inpatients even if they are very busy with their wo...
Akio Koyama, Tadahiko Abiko, Noriyuki Kamibayashi,...