With recent advances in eye tracking technology, eye gaze gradually gains acceptance as a pointing modality. Its relatively low accuracy, however, determines the need to use enlar...
This project will demonstrate a new approach to employing users' gaze in the context of human-computer interaction. This new approach uses gaze passively in order to improve ...
Recent evidence on the performance benefits of expanding targets during manual pointing raises a provocative question: Can a similar effect be expected for eye gaze interaction? W...
It is generally assumed that touch input cannot be accurate because of the fat finger problem, i.e., the softness of the fingertip combined with the occlusion of the target by the...
We present our current research on the implementation of gaze as an efficient and usable pointing modality supplementary to speech, for interacting with augmented objects in our da...