We introduce a promising new approach to rigid body dynamic simulation called impulse-based simulation. The method is well suited to modeling physical systems with large numbers o...
The most popular approaches for the simulation of dynamic systems in computer graphics are force based. Internal and external forces are accumulated from which accelerations are c...
An ecient new method for the exact digital simulation of time-invariant linear systems is presented. Such systems are frequently encountered as models for neuronal systems, or as s...
This paper describes an impulse-based dynamic simulation method for articulated bodies which has a linear time complexity. Existing linear-time methods are either based on a reduc...
Abstract. In the previous papers (Masreliez and Martin, 1977; Novoviˇcova, 1987; Schick and Mitter, 1994) the problem of recursive estimation of linear dynamic systems parameters ...