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INTERACT
2003
13 years 6 months ago
In Search of Resonant Human Computer Interaction: Building and Testing Aesthetic Installations
: Resonance (Gibson, 1986) of users while interacting with a product should be a key issue in the development of human computer interaction. Because resonance requires developing o...
Caroline Hummels, Philip R. Ross, Kees Overbeeke
CHI
2005
ACM
14 years 5 months ago
Martial arts in artificial reality
This paper presents Kick Ass Kung-Fu, a martial arts game installation where the player fights virtual enemies with kicks and punches as well as acrobatic moves such as cartwheels...
Ari Nykänen, Johanna Höysniemi, Mikko Li...
ICCHP
2010
Springer
13 years 2 months ago
An Open Source / Freeware Assistive Technology Software Inventory
Assistive Technology (AT) software market is expensive, and related products are hard to find, especially for non-English speaking users. Open Source and free AT software partially...
Alexandros Pino, Georgios Kouroupetroglou, Hernisa...
CHI
2005
ACM
14 years 5 months ago
Interaction in 4-second bursts: the fragmented nature of attentional resources in mobile HCI
When on the move, cognitive resources are reserved partly for passively monitoring and reacting to contexts and events, and partly for actively constructing them. The Resource Com...
Antti Oulasvirta, Sakari Tamminen, Virpi Roto, Jaa...
FGR
2011
IEEE
288views Biometrics» more  FGR 2011»
12 years 8 months ago
Hierarchical CRF with product label spaces for parts-based models
— Non-rigid object detection is a challenging open research problem in computer vision. It is a critical part in many applications such as image search, surveillance, humancomput...
Gemma Roig, Xavier Boix Bosch, Fernando De la Torr...