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ACMACE
2006
ACM
13 years 11 months ago
Wireless home entertainment center: reducing last hop delays for real-time applications
Future digital entertainment services available to home users will share several characteristics: i) they will be deployed and delivered through the Internet, ii) a single media c...
Claudio E. Palazzi, Giovanni Pau, Marco Roccetti, ...
HPDC
2002
IEEE
13 years 10 months ago
A Scalable QoS-Aware Service Aggregation Model for Peer-to-Peer Computing Grids
Peer-to-peer (P2P) computing grids consist of peer nodes that communicate directly among themselves through wide-area networks and can act as both clients and servers. These syste...
Xiaohui Gu, Klara Nahrstedt
SAINT
2007
IEEE
13 years 12 months ago
Towards a Mobile Peer-to-Peer Service Platform
Peer-to-Peer (P2P) technology is regarded as being disruptive for traditional fixed and mobile operators. However, it can also be considered as an opportunity for new ways of serv...
Wolfgang Kellerer, Zoran Despotovic, Maximilian Mi...
UM
2001
Springer
13 years 10 months ago
Recognizing Time Pressure and Cognitive Load on the Basis of Speech: An Experimental Study
In an experimental environment, we simulated the situation of a user who gives speech input to a system while walking through an airport. The time pressure on the subjects and the ...
Christian A. Müller, Barbara Großmann-H...
CF
2004
ACM
13 years 11 months ago
Modeling service-based multimedia content adaptation in pervasive computing
Pervasive computing applications allow users to access information from anywhere while traveling and using variety of devices. Heterogeneity and limitation of resources involved i...
Girma Berhe, Lionel Brunie, Jean-Marc Pierson