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NOSSDAV
2009
Springer
14 years 9 days ago
Cross-tree adjustment for spatialized audio streaming over networked virtual environments
In recent years, integrated spatialized voice services have become an appealing application for networked virtual environments (NVE), e.g., Second Life. With a spatialized voice s...
Ke Liang, Roger Zimmermann
WETICE
2006
IEEE
13 years 11 months ago
Co-Presence Communities: Using Pervasive Computing to Support Weak Social Networks
Although the strongest social relationships feature most prominently in our lives, we also maintain a multitude of much weaker connections: the distant colleagues that we share a ...
Jamie Lawrence, Terry R. Payne, David De Roure
CONCURRENCY
2000
123views more  CONCURRENCY 2000»
13 years 5 months ago
A mobile agent based push methodology for global parallel computing
The 1990s are seeing the explosive growth of the Internet and Web-based information sharing and dissemination systems. The Internet is also showing a potential of forming of a sup...
Cheng-Zhong Xu, Brian Wims
SECON
2008
IEEE
14 years 4 days ago
Optimal Buffer Management Policies for Delay Tolerant Networks
—Delay Tolerant Networks are wireless networks where disconnections may occur frequently due to propagation phenomena, node mobility, and power outages. Propagation delays may al...
Amir Krifa, Chadi Barakat, Thrasyvoulos Spyropoulo...
LOCA
2005
Springer
13 years 11 months ago
Context Modelling and Management in Ambient-Aware Pervasive Environments
Services in pervasive computing systems must evolve so that they become minimally intrusive and exhibit inherent proactiveness and dynamic adaptability to the current conditions, u...
Maria Strimpakou, Ioanna Roussaki, Carsten Pils, M...