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ICPR
2000
IEEE
14 years 6 months ago
Constructing Finite State Machines for Fast Gesture Recognition
This paper proposes an approach to 2D gesture recognition that models each gesture as a Finite State Machine (FSM) in spatial-temporal space. The model construction works in a sem...
Pengyu Hong, Thomas S. Huang, Matthew Turk
DSVIS
2003
Springer
13 years 10 months ago
Applying Extended Finite State Machines in Software Testing of Interactive Systems
Model Based Testing (MBT) is a functional testing technique that makes use of information from behavioral models of the software to carry out the testing task. This technique has b...
Marcelo Fantinato, Mario Jino
WIA
1997
Springer
13 years 9 months ago
In Vitro Implementation of Finite-State Machines
Abstract. We explore the information processing capabilities and efciency of DNA computations by giving two di erent types of implementations of nite-state machines. A ligation-bas...
Max H. Garzon, Y. Gao, John A. Rose, R. C. Murphy,...
TCS
2010
13 years 3 months ago
Canonical finite state machines for distributed systems
There has been much interest in testing from finite state machines (FSMs) as a result of their suitability for modelling or specifying state-based systems. Where there are multip...
Robert M. Hierons
SPIRE
2001
Springer
13 years 10 months ago
Speed-up of Aho-Corasick Pattern Matching Machines by Rearranging States
Thispaper describes speed-up of string pattern matchingby rearrangingstates inAho-Corasickpattern matching machine, which is a kind of afinite automaton. Werealized speed-up of st...
T. Nishimura, Shuichi Fukamachi, Takeshi Shinohara