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» Information fragments for a pervasive world
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SIGDOC
2005
ACM
13 years 10 months ago
Information fragments for a pervasive world
Is the second paragraph dead? Technology and users are tending to create and consume information in ever decreasing chunks, forcing content creators to create shorter fragments of...
Russell Beale
PERVASIVE
2004
Springer
13 years 10 months ago
A Compact Battery-Less Information Terminal for Real World Interaction
Takuichi Nishimura, Hideo Itoh, Yoshiyuki Nakamura...
PERCOM
2007
ACM
14 years 4 months ago
A Simple Model and Infrastructure for Context-Aware Browsing of the World
The imminent mass deployment of pervasive computing technologies such as sensor networks and RFID tags, together with the increasing participation of the Web community in feeding ...
Gabriella Castelli, Alberto Rosi, Marco Mamei, Fra...
FUNGAMES
2008
13 years 6 months ago
Pervasive Mobile Games - A New Mindset for Players and Developers
Pervasive games are an emerging new game genre, which includes context information as an integral part of the game. These games differ from traditional games in that they expand sp...
Hannu Korhonen, Hannamari Saarenpää, Jan...
PERCOM
2005
ACM
14 years 4 months ago
Towards a Pervasive Computing Benchmark
Pervasive computing allows the coupling of the physical world to the information world, and provides a wealth of ubiquitous services and applications that allow users, machines, d...
Anand Ranganathan, Jalal Al-Muhtadi, Jacob T. Bieh...