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GI
2004
Springer
13 years 10 months ago
Towards Using the Full Human Potential in Games and Virtual Environments
: Humans have complex sensory and control capabilities. Only a few are used in standard games and virtual environments. Examples of games using interfaces beyond mouse, keyboard an...
Steffi Beckhaus
ICONIP
2010
13 years 2 months ago
Exploring Features and Classifiers to Classify MicroRNA Expression Profiles of Human Cancer
Recently, some non-coding small RNAs, known as microRNAs (miRNA), have drawn a lot of attention to identify their role in gene regulation and various biological processes. The miRN...
Kyung-Joong Kim, Sung-Bae Cho
ICASSP
2011
IEEE
12 years 9 months ago
Exploiting active-learning strategies for annotating prosodic events with limited labeled data
Many applications of spoken-language systems can benefit from having access to annotations of prosodic events. Unfortunately, obtaining human annotations of these events, even se...
Raul Fernandez, Bhuvana Ramabhadran
BMCBI
2005
117views more  BMCBI 2005»
13 years 5 months ago
An evaluation of GO annotation retrieval for BioCreAtIvE and GOA
Background: The Gene Ontology Annotation (GOA) database http://www.ebi.ac.uk/GOA aims to provide high-quality supplementary GO annotation to proteins in the UniProt Knowledgebase....
Evelyn Camon, Daniel Barrell, Emily Dimmer, Vivian...
MM
2010
ACM
182views Multimedia» more  MM 2010»
13 years 5 months ago
Joke-o-Mat HD: browsing sitcoms with human derived transcripts
Joke-o-mat HD is a system that allows a user to navigate sitcoms (such as Seinfeld) by "narrative themes", including scenes, punchlines, and dialog segments. The themes ...
Adam Janin, Luke R. Gottlieb, Gerald Friedland