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ICPR
2006
IEEE
14 years 6 months ago
Bayesian Imitation of Human Behavior in Interactive Computer Games
Modern interactive computer games provide the ability to objectively record complex human behavior, offering a variety of interesting challenges to the pattern-recognition communi...
Bernard Gorman, Christian Bauckhage, Christian Thu...
VR
2008
IEEE
188views Virtual Reality» more  VR 2008»
14 years 4 days ago
The Two-User Seating Buck: Enabling Face-to-Face Discussions of Novel Car Interface Concepts
The automotive industry uses physical seating bucks, which are minimal mockups of a car interior, to assess various aspects of the planned interior early in the development proces...
Holger Salzmann, Bernd Froehlich
HOTOS
1999
IEEE
13 years 10 months ago
Elephant: The File System That Never Forgets
Modern file systems associate the deletion of a file with the release of the storage associated with that file, and file writes with the irrevocable change of file contents. We pr...
Douglas J. Santry, Michael J. Feeley, Norman C. Hu...
ALDT
2011
Springer
251views Algorithms» more  ALDT 2011»
12 years 5 months ago
Game Theory and Human Behavior: Challenges in Security and Sustainability
Security and sustainability are two critical global challenges that involve the interaction of many intelligent actors. Game theory provides a sound mathematical framework to model...
Rong Yang, Milind Tambe, Manish Jain, Jun-young Kw...
DAMAS
2005
Springer
13 years 11 months ago
Cognitive Agents for Sense and Respond Logistics
We present a novel cognitive agent architecture and demonstrate its effectiveness in the Sense and Respond Logistics (SRL) domain. Effective applications to support SRL must antic...
Kshanti A. Greene, David G. Cooper, Anna L. Buczak...