In this paper, we consider structure and motion recovery for scenes consisting of static and dynamic features. More particularly, we consider a single moving uncalibrated camera o...
City environments often lack textured areas, contain
repetitive structures, strong lighting changes and therefore
are very difficult for standard 3D modeling pipelines.
We prese...
Abstract. We present some recent progress in designing and implementing two interactive image-based 3D modeling systems. The first system constructs 3D models from a collection of ...
Heung-Yeung Shum, Richard Szeliski, Simon Baker, M...
We present an approach to 3D scene flow estimation, which exploits that in realistic scenarios image motion is frequently dominated by observer motion and independent, but rigid ...
A new technique is presented for computing 3D scene structure from point and line features in monocular image sequences. Unlike previous methods, the technique guarantees the comp...