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ICALT
2006
IEEE
13 years 10 months ago
Citizenship Education Using Human- and Agent-Based Participatory Gaming Simulation
In this paper, we describe new methodologies for reinforcing the social consensus building of the multicultural coexistence assistance using participatory simulation in civil soci...
Reiko Hishiyama, Toru Ishida
ATAL
2010
Springer
13 years 5 months ago
Role evolution in Open Multi-Agent Systems as an information source for trust
In Open Multi-Agent Systems (OMAS), deciding with whom to interact is a particularly difficult task for an agent, as repeated interactions with the same agents are scarce, and rep...
Ramón Hermoso, Holger Billhardt, Sascha Oss...
AGENTS
2000
Springer
13 years 8 months ago
Experiments in Building Experiential Trust in a Society of Objective-Trust Based Agents
In this paper we develop a notion of “objective trust” for Software Agents, that is trust of, or between, Agents based on actual experiences between those Agents. Experiential ...
Mark Witkowski, Alexander Artikis, Jeremy Pitt
ESAW
2006
Springer
13 years 8 months ago
Competence Checking for the Global E-Service Society Using Games
Abstract. We study the problem of checking the competence of communicative agents operating in a global society in order to receive and offer electronic services. Such a society wi...
Kostas Stathis, George Lekeas, Christos Kloukinas
ATAL
2003
Springer
13 years 9 months ago
Role-assignment in open agent societies
Open systems are characterized by heterogeneous participants which can enter or leave the system at will. Typical examples are e-commerce applications or information agent systems...
Mehdi Dastani, Virginia Dignum, Frank Dignum