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» Interacting State Machines for Mobility
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AAAI
2010
13 years 7 months ago
Automatic Derivation of Finite-State Machines for Behavior Control
Finite-state controllers represent an effective action selection mechanisms widely used in domains such as video-games and mobile robotics. In contrast to the policies obtained fr...
Blai Bonet, Héctor Palacios, Hector Geffner
WMCSA
2003
IEEE
13 years 11 months ago
The MeetingMachine: Interactive Workspace Support for Nomadic Users
John J. Barton, Tony Hsieh, Brad Johanson, Vikram ...
INTERACT
2003
13 years 7 months ago
State of the Art: HCI in New Zealand
: This report briefly describes the state of the art of HCI research at seven of New Zealand’s eight universities. HCI research areas include new interaction paradigms for shared...
Mark D. Apperley, Philip Carter, Clare Churcher, A...
VLSID
2002
IEEE
142views VLSI» more  VLSID 2002»
14 years 6 months ago
Degree-of-Freedom Analysis for Sequential Machines Targeting BIST Quality and Gate Area
| This paper reports the design of BIST structures for sequential machines. Testability of an FSM is limited due to the fact that some machine states remain unreachable and some ac...
Samir Roy, Biplab K. Sikdar, Monalisa Mukherjee, D...
ISWC
2003
IEEE
13 years 11 months ago
SenSay: A Context-Aware Mobile Phone
SenSay is a context-aware mobile phone that adapts to dynamically changing environmental and physiological states. In addition to manipulating ringer volume, vibration, and phone ...
Daniel P. Siewiorek, Asim Smailagic, Junichi Furuk...