This paper presents a novel human-computer interface for projector/camera-based applications that uses a deformable interaction surface. We discuss its design and implementation w...
We propose a variant of the multi-touch display technology that introduces an original way of manipulating threedimensional data. The underlying metaphor is that of a deformable s...
We introduce an over-sketching interface for feature-preserving surface mesh editing. The user sketches a stroke that is the suggested position of part of a silhouette of the disp...
In this paper I will outline an augmented reality system based on high resolution omni-directional motion image capture, an immersive interactive projection environment, the iDome ...
Volker Kuchelmeister, Jeffrey Shaw, Matthew McGini...
In this paper we describe Surflex, a programmable surface for the design and visualization of physical forms. Surflex combines the physical properties of shape-memory alloy and fo...