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NORDICHI
2004
ACM
13 years 11 months ago
Marrying HCI/Usability and computer games: a preliminary look
The fields HCI/usability and computer games have existed for a few decades with virtually no mutual interaction. However, in recent years, a number of exchanges have appeared, bot...
Anker Helms Jørgensen
IV
2008
IEEE
105views Visualization» more  IV 2008»
14 years 4 days ago
A Dual-View Visualization of In-Car Communication Processes
With the increasing complexity of in-car communication architectures, their diagnostics have become essential for automotive development and maintenance. In order to help engineer...
Michael Sedlmair, Wolfgang Hintermaier, Konrad Sto...
DIS
2007
Springer
13 years 12 months ago
Discovering Communicable Models from Earth Science Data
Abstract. This chapter describes how we used regression rules to improve upon results previously published in the Earth science literature. In such a scientific application of mac...
Mark Schwabacher, Pat Langley, Christopher Potter,...
CHI
2007
ACM
14 years 6 months ago
Bubbling menus: a selective mechanism for accessing hierarchical drop-down menus
This paper introduces bubbling menus, a new design for cascading drop-down menus. Bubbling menus combine the bubble cursor [10] with directional mouse-gesture techniques to facili...
Theophanis Tsandilas, m. c. schraefel
IPPS
2000
IEEE
13 years 9 months ago
Bandwidth-Efficient Collective Communication for Clustered Wide Area Systems
Metacomputing infrastructures couple multiple clusters (or MPPs) via wide-area networks. A major problem in programming parallel applications for such platforms is their hierarchi...
Thilo Kielmann, Henri E. Bal, Sergei Gorlatch