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» Interaction, imagination and immersion some research needs
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VRST
2000
ACM
13 years 9 months ago
Interaction, imagination and immersion some research needs
This paper discusses four ways that humans interact with their environments, plus four variables that determine the experience of virtual reality, and also which of the interactio...
Thomas B. Sheridan
DIGRA
2005
Springer
13 years 10 months ago
Fundamental Components of the Gameplay Experience: Analysing Immersion
This paper presents a gameplay experience model, assesses its potential as a tool for research and presents some directions for future work. The presented model was born from obse...
Laura Ermi, Frans Mäyrä
CW
2005
IEEE
13 years 10 months ago
Designing Interfaces for art applications
Imagination and creativity have always marked the path in the world of aesthetics; artists, designers and other creative individuals have found in the realm of computers a new can...
Marissa Díaz Pier, Isaac Rudomín Gol...
VISUALIZATION
1997
IEEE
13 years 9 months ago
Global tele-immersion
The term Tele-Immersion was first used in October 1996 as the title of a workshop the Electronic Visualization Laboratory (EVL) at University of Illinois at Chicago (UIC) organize...
Thomas A. DeFanti
CHI
2008
ACM
14 years 5 months ago
Celebratory technology: new directions for food research in HCI
Food is a central part of our lives. Fundamentally, we need food to survive. Socially, food is something that brings people together?individuals interact through and around it. Cu...
Andrea Grimes, Richard Harper