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SCIA
2005
Springer
224views Image Analysis» more  SCIA 2005»
13 years 10 months ago
Interactive 3-D Modeling System Using a Hand-Held Video Camera
Recently, a number of methods for 3-D modeling from images have been developed. However, the accuracy of a reconstructed model depends on camera positions and postures with which t...
Kenji Fudono, Tomokazu Sato, Naokazu Yokoya
IJCV
2002
233views more  IJCV 2002»
13 years 4 months ago
Dense 3-D Reconstruction of an Outdoor Scene by Hundreds-Baseline Stereo Using a Hand-Held Video Camera
Three-dimensional (3-D) models of outdoor scenes are widely used for object recognition, navigation, mixed reality, and so on. Because such models are often made manually with hig...
Tomokazu Sato, Masayuki Kanbara, Naokazu Yokoya, H...
SIGGRAPH
2010
ACM
13 years 9 months ago
Unstructured video-based rendering: interactive exploration of casually captured videos
We present an algorithm designed for navigating around a performance that was filmed as a “casual” multi-view video collection: real-world footage captured on hand held camer...
Luca Ballan, Gabriel J. Brostow, Jens Puwein, Marc...
TABLETOP
2007
IEEE
13 years 11 months ago
Depth-Sensing Video Cameras for 3D Tangible Tabletop Interaction
Recently developed depth-sensing video camera technologies provide precise per-pixel range data in addition to color video. Such cameras will find application in robotics and visi...
Andrew D. Wilson
ICIAR
2007
Springer
13 years 11 months ago
3D Reconstruction of Soccer Sequences Using Non-calibrated Video Cameras
We present a global approach that enables the production of 3D soccer sequences from non-calibrated video cameras. Our system can produce a 3D animated model of the scene from a si...
Sébastien Mavromatis, Paulo Dias, Jean Sequ...