This paper addresses the automatic analysis of court-net sports video content. We extract information about the players, the playing-field in a bottom-up way until we reach scene-l...
We propose a new free-view video system that generates immersive 3D video from arbitrary point of view, using outer cameras and an inner omni-directional camera. The system recons...
Hansung Kim, Itaru Kitahara, Ryuuki Sakamoto, Kiyo...
We present an interactive system to create 3D models of objects of interest in their natural cluttered environments. A typical setting for 3D modeling of an object of interest invo...
This paper proposes a new method to generate smooth camera movement that is collision-free in a three-dimensional virtual environment. It generates a set of cells based on cell de...
In this paper, a real-time, handheld 3D model acquisition system consisting of a laser projector, a video camera and a turntable is described. The user projects a stripe of light ...