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» Interactive AR bowling system by vision-based tracking
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ACMACE
2007
ACM
13 years 9 months ago
Interactive AR bowling system by vision-based tracking
This paper presents an interactive bowling system using vison-based tracking for AR. With the bowling system, a user can enjoy the bowling game by rolling a real ball down a bowli...
Yuko Uematsu, Hideo Saito
ICPR
2002
IEEE
14 years 6 months ago
Registration for Stereo Vision-Based Augmented Reality Based on Extendible Tracking of Markers and Natural Features
This paper describes a method to extend the registration range of a vision-based augmented reality (AR) system. We propose to use natural feature points contained in images captur...
Masayuki Kanbara, Naokazu Yokoya, Haruo Takemura
ICCV
2007
IEEE
13 years 11 months ago
Vision-Based Projected Tabletop Interface for Finger Interactions
Abstract. We designed and implemented a vision-based projected tabletop interface for finger interaction. The system offers a simple and quick setup and economic design. The proj...
Peng Song, Stefan Winkler, Syed Omer Gilani, ZhiYi...
ICAT
2007
IEEE
13 years 11 months ago
AR Display of Visual Aids for Supporting Pool Games by Online Markerless Tracking
This paper presents a supporting system for pool games by computer vision based augmented reality technology. Main purpose of this system is to present visual aids drawn on a pool...
Hideaki Uchiyama, Hideo Saito
CA
1998
IEEE
13 years 9 months ago
Active Voodoo Dolls: A Vision Based Input Device for Nonrigid Control
A vision based technique for nonrigid control is presented that can be used for animation and video game applications. The user grasps a soft, squishable object in front of a came...
John Isidoro, Stan Sclaroff