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» Interactive Composition of 3D Faces for Virtual Characters
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IVA
2009
Springer
13 years 9 months ago
Breaking the Ice in Human-Agent Communication: Eye-Gaze Based Initiation of Contact with an Embodied Conversational Agent
In human-human conversation, the first impression decides whether two people feel attracted by each other and whether contact between them will be continued or not. Starting from ...
Nikolaus Bee, Elisabeth André and Susanne Tober
AFRIGRAPH
2004
ACM
13 years 10 months ago
Realistic shading of human skin in real time
The demand for realistic human characters is driven by interactive application developers worldwide. The look of 3D models in real time graphics is efficiently improved by powerfu...
Florian Struck, Christian-A. Bohn, Sebastian Schmi...
SI3D
1999
ACM
13 years 9 months ago
Image-based objects
We present a compact, image-based representation for threedimensional objects with complex shapes that can be rendered with correct perspective from arbitrary viewpoints using a l...
Manuel M. Oliveira, Gary Bishop
SI3D
2003
ACM
13 years 10 months ago
User-controlled creation of multiresolution meshes
We present a tool for the user-controlled creation of multiresolution meshes. Several automatic mesh reduction methods of high quality have been presented in the past, but most of...
Erik Pojar, Dieter Schmalstieg
GRID
2008
Springer
13 years 5 months ago
Scheduling for Responsive Grids
Grids are facing the challenge of seamless integration of the grid power into everyday use. One critical component for this integration is responsiveness, the capacity to support o...
Cécile Germain-Renaud, Charles Loomis, Jaku...