We present an alternative approach to standard geometric shape editing using physically-based simulation. With our technique, the user can deform complex objects in real-time. The...
Johannes Mezger, Bernhard Thomaszewski, Simon Pabs...
We present a new particle-based surface representation with which a user can interactively sculpt free-form surfaces. The particles maintain mesh connectivity and operate under ru...
Lee Markosian, Jonathan M. Cohen, Thomas Crulli, J...
Abstract. This paper describes how function-based shape modeling can be expanded to web visualization, as well as how web-based visualization can be greatly improved by using the f...
This paper describes an interactive method for generating a model of a scene from image data. The method uses the camera parameters and point cloud typically generated by structur...
Anton van den Hengel, Anthony R. Dick, Thorsten Th...
Focus + context visualization facilitates the exploration of complex information spaces. This paper proposes 3D generalization lenses, a new visualization technique for virtual 3D...
Matthias Trapp, Tassilo Glander, Henrik Buchholz, ...