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CGF
2008
160views more  CGF 2008»
13 years 5 months ago
iCheat: A Representation for Artistic Control of Indirect Cinematic Lighting
Thanks to an increase in rendering efficiency, indirect illumination has recently begun to be integrated in cinematic lighting design, an application where physical accuracy is le...
Juraj Obert, Jaroslav Krivánek, Fabio Pella...
CVPR
2003
IEEE
14 years 7 months ago
Face Relighting with Radiance Environment Maps
A radiance environment map pre-integrates a constant surface reflectance with the lighting environment. It has been used to generate photo-realistic rendering at interactive speed...
Zhen Wen, Zicheng Liu, Thomas S. Huang
ICCV
2011
IEEE
12 years 5 months ago
Object Recoloring based on Intrinsic Image Estimation
Object recoloring is one of the most popular photoediting tasks. The problem of object recoloring is highly under-constrained, and existing recoloring methods limit their applicat...
Shida Beigpour, Joost van de Weijer
CGF
2008
168views more  CGF 2008»
13 years 5 months ago
Interactive Global Illumination for Deformable Geometry in CUDA
Interactive global illumination for fully deformable scenes with dynamic relighting is currently a very elusive goal in the area of realistic rendering. In this work we propose a ...
Arne Schmitz, Markus Tavenrath, Leif Kobbelt
UIST
2004
ACM
13 years 10 months ago
Automatic projector calibration with embedded light sensors
Projection technology typically places several constraints on the geometric relationship between the projector and the projection surface to obtain an undistorted, properly sized ...
Johnny C. Lee, Paul H. Dietz, Dan Maynes-Aminzade,...