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TVCG
2008
100views more  TVCG 2008»
13 years 4 months ago
Two-Character Motion Analysis and Synthesis
In this paper, we deal with the problem of synthesizing novel motions of standing-up martial arts such as Kickboxing, Karate, and Taekwondo performed by a pair of humanlike charact...
Taesoo Kwon, Young-Sang Cho, Sang Il Park, Sung Yo...
ICIP
2008
IEEE
14 years 6 months ago
Activity-based temporal segmentation for videos of interacting objects using invariant trajectory features
This paper presents a content-based approach for temporal segmentation of videos. Tracked objects are characterized by their 2D trajectories which are used in a meaningful way to ...
Alexandre Hervieu, Patrick Bouthemy, Jean-Pierre L...
CVPR
2003
IEEE
14 years 6 months ago
Video Segmentation Based on Graphical Models
This paper proposes a unified framework for spatiotemporal segmentation of video sequences. A Bayesian network is presented to model the interactions among the motion vector field...
Kia-Fock Loe, Tele Tan, Yang Wang 0002
TOG
2002
167views more  TOG 2002»
13 years 4 months ago
Interactive control of avatars animated with human motion data
Real-time control of three-dimensional avatars is an important problem in the context of computer games and virtual environments. Avatar animation and control is difficult, howeve...
Jehee Lee, Jinxiang Chai, Paul S. A. Reitsma, Jess...
ICIP
2008
IEEE
14 years 6 months ago
Geodesic active regions for segmentation and tracking of human gestures in sign language videos
Reliable segmentation and motion tracking algorithms are required to achieve gesture detection and tracking for human-machine interaction. In this paper we present an efficient me...
Olga Diamanti, Petros Maragos