—Detecting objects in cluttered scenes and estimating articulated human body parts from 2D images are two challenging problems in computer vision. The difficulty is particularly...
A new approach to align an image of a textured object with a given prototype is proposed. Visual appearance of the images, after equalizing their signals, is modeled with a Markov...
Alaa E. Abdel-Hakim, Aly A. Farag, Ayman El-Baz, G...
In Proc. European Conf. Computer Vision, 1996, pp. 357{368, Cambridge, UK The performance of Active Contours in tracking is highly dependent on the availability of an appropriate ...
David Reynard, Andrew Wildenberg, Andrew Blake, Jo...
: We present occlusion-switches for interactive visibility culling in complex 3D environments. An occlusionswitch consists of two GPUs (graphics processing units) and each GPU is u...
Naga K. Govindaraju, Avneesh Sud, Sung-Eui Yoon, D...
We describe an adaptive display algorithm for interactive frame rates during visualization of very complex virtual environments. The algorithm relies upon a hierarchical model rep...