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PUC
2008
112views more  PUC 2008»
13 years 4 months ago
Hybrid ecologies: understanding cooperative interaction in emerging physical-digital environments
Abstract We consider the emergence of hybrid ecologies, which marry mixed reality environments and ubiquitous computing environments together to bridge the physical-digital divide....
Andy Crabtree, Tom Rodden
C5
2005
IEEE
13 years 11 months ago
Suggestions for New Features to Support Collaborative Learning in Virtual Worlds
The authors have some experience in building virtual worlds for education purposes, in archaeology and for language learning. However, many mainstream world-building applications ...
Erik Champion, Sachiyo Sekiguchi
VR
2007
IEEE
202views Virtual Reality» more  VR 2007»
13 years 11 months ago
Augmented Reality Scouting for Interactive 3D Reconstruction
This paper presents a first prototype of an interactive 3D reconstruction system for modeling urban scenes. An Augmented Reality scout is a person who is equipped with an ultra-m...
Bernhard Reitinger, Christopher Zach, Dieter Schma...
ISM
2008
IEEE
185views Multimedia» more  ISM 2008»
13 years 11 months ago
A Framework for Collaborative Real-Time 3D Teleimmersion in a Geographically Distributed Environment
In this paper, we present a framework for immersive 3D video conferencing and geographically distributed collaboration. Our multi-camera system performs a full-body 3D reconstruct...
Gregorij Kurillo, Ramanarayan Vasudevan, Edgar J. ...
PRESENCE
2006
102views more  PRESENCE 2006»
13 years 5 months ago
The Usability of Collaborative Virtual Environments and Methods for the Analysis of Interaction
This paper describes two methods for analyzing interactions in collaborative virtual environments (CVEs): one whereby quantitative data are captured, interaction is categorized in...
Ralph Schroeder, Ilona Heldal, Jolanda G. Tromp