The structure of the image synthesis process naturally leads to the use of object-oriented software design and many existing rendering systems are based on some kind of object-orie...
We analyse some recent approaches to the global illumination problem by introducing the corresponding reflection operators, and we demonstrate the advantages of a two-pass method....
This paper introduces a novel convex kernel based method for color constancy computation with explicit illuminant parameter estimation. A simple linear render model is adopted and ...
In this paper, we present a simple and robust Mixed Reality (MR) framework that allows for real-time interaction with Virtual Humans in real and virtual environments under consist...
Arjan Egges, George Papagiannakis, Nadia Magnenat-...
Augmented Reality has now progressed to the point where real-time applications are being considered and needed. At the same time it is important that synthetic elements are render...