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SGP
2003
13 years 6 months ago
Statistical Point Geometry
We propose a scheme for modeling point sample geometry with statistical analysis. In our scheme we depart from the current schemes that deterministically represent the attributes ...
Aravind Kalaiah, Amitabh Varshney
SIGGRAPH
2010
ACM
13 years 9 months ago
Interactive hair rendering under environment lighting
We present an algorithm for interactive hair rendering with both single and multiple scattering effects under complex environment lighting. The outgoing radiance due to single sca...
Zhong Ren, Kun Zhou, Tengfei Li, Wei Hua, Baining ...
NPAR
2004
ACM
13 years 10 months ago
Rendering complexity in computer-generated pen-and-ink illustrations
We present a method to aid in the generation of pen-and-ink style renderings of complex geometry. Most illustration algorithms focus on rendering a small number of surfaces with a...
Brett Wilson, Kwan-Liu Ma
CGI
2003
IEEE
13 years 10 months ago
Interactive Transfer Function Modification For Volume Rendering Using Compressed Sample Runs
This paper describes a software-based method for interactive transfer function modification. Our approach exploits the fact that, in general, a user will rarely want to modify the...
Vivek Srivastava, Uday Chebrolu, Klaus Mueller
CGF
2008
130views more  CGF 2008»
13 years 5 months ago
Reduced Depth and Visual Hulls of Complex 3D Scenes
Depth and visual hulls are useful for quick reconstruction and rendering of a 3D object based on a number of reference views. However, for many scenes, especially multi-object, th...
Alexander Bogomjakov, Craig Gotsman