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» Interactive Spoken Simulation Control and Conversational Tut...
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RECSYS
2009
ACM
14 years 20 days ago
Regret-based optimal recommendation sets in conversational recommender systems
Current conversational recommender systems are unable to offer guarantees on the quality of their recommendations due to a lack of principled user utility models. We develop an ap...
Paolo Viappiani, Craig Boutilier
AGENTS
2000
Springer
13 years 10 months ago
Experimental assessment of the effectiveness of synthetic personae for multi-modal e-retail applications
This paper details results of an experiment to empirically evaluate the effectiveness and user acceptability of human-like synthetic agents in a multi-modal electronic retail scen...
Helen McBreen, Paul Shade, Mervyn A. Jack, Peter J...
CHI
2005
ACM
14 years 6 months ago
Calling while driving: effects of providing remote traffic context
Cell phone conversations distract drivers. This research explores the possibility of reducing distracting by providing callers with remote information about the driver's traf...
Mike Schneider, Sara B. Kiesler
AIED
2005
Springer
13 years 11 months ago
Serious Games for Language Learning: How Much Game, How Much AI?
Modern computer games show potential not just for engaging and entertaining users, but also in promoting learning. Game designers employ a range of techniques to promote long-term ...
W. Lewis Johnson, Hannes Högni Vilhjál...
ATAL
2008
Springer
13 years 8 months ago
The intermediary agent's brain: supporting learning to collaborate at the inter-personal level
We discuss the design of the Intermediary Agent's brain, the control module of an embodied conversational virtual peer in a simulation game aimed at providing learning experi...
Juan Martínez-Miranda, Bernhard Jung, Sabin...